Ranked run
Shopkeeper
Run b36psb6pcvwqw47 · Sep 15, 2026, 10:28 PM

Trainer effect
Shopkeeper
Your shop stocks Item 1 rarity tier higher and cost 15% less.
Selected team
Round 12
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 6 Junk Trinkets.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 12 random non-unique Common Trinkets.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Rubbin · Shrinell · Dollhime · Nekoffin
- Ghost × 3Petrirex · Nekoffin · Shikitsune
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 240 · Shrinell: 320 · Petrirex: 50 · Nekoffin: 2,875 · Shikitsune: 150
Round inventory
Trinkets
100 trinkets · 22 types

Junk × 32
Does nothing.

Gold Nugget × 6
Increase Income by $3.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.

Training Weights × 5
+100 HP

Gold Bracelet × 5
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 7
Your monsters in the leftmost column have +5% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Gold Trophy × 2
On Victory Gain $8.

Wood Sword × 4
Your monsters have +5 Damage.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Power Pouch × 5
When you buy an item, give your monsters +2 Damage.

Fire Bell
Fire monsters in your shop have +5 Burn.

Quick Bell × 9
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 5
Monsters in your shop have +10% Heal.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Barbell × 2
+5000 HP

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
