Ranked run
Burglar
Run cpmarlcebbq0ib6 · Sep 15, 2026, 9:32 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 10
Round result: win

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Rattleghast · Petrirex · Ratacomb · Nekoffin · Shikitsune
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePetrirex: 100 · Ratacomb: 60 · Nekoffin: 500 · Shikitsune: 150
- HealSukoi: 80
- PoisonRattleghast: 1
Round inventory
Trinkets
31 trinkets · 22 types

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Sapphire Amulet
You receive 25% more Heal.

Gold Nugget
Increase Income by $3.

Training Weights × 3
+100 HP

Gold Trophy
On Victory Gain $8.

Membership Card
You can use 1 additional Item each day.

Power Crown
Your top middle monster has +20 Damage.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Rocket Boots
Monsters in your shop gain Flying typing.

Haste Orb
Your monsters have +15% Cooldown Speed.

Gold-o-matic
Increase Income by $30.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Power Bell
Monsters in your shop have +25 Damage.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.
