Ranked run

Musician

Run rflh36qxkvx4t4l · Jul 29, 2026, 12:46 AM

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Patch unknownUpdated Jul 29, 2026, 1:20 AM13 observed rounds
Outcomeunknown
Record103
MMR1453?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 1:20 AM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 1

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast2
Damage1
Heal25
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Cicadence

Bug

Tier 3 · Cost 25

Cooldown6s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Cicadence · Velocect · Bumblebolt · Formiqueen
  • Flying × 2Plunderbird · Velocect

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect, Bumblebolt, Formiqueen.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,417 rounds together · 58% round win association3,417 observed win/loss round results
  • Formiqueen + Velocect3,194 rounds together · 53% round win association3,194 observed win/loss round results
  • Bumblebolt + Formiqueen1,754 rounds together · 56% round win association1,754 observed win/loss round results
  • Cicadence + Velocect1,744 rounds together · 52% round win association1,744 observed win/loss round results
  • Cicadence + Formiqueen1,669 rounds together · 55% round win association1,669 observed win/loss round results
  • Ironcore + Velocect783 rounds together · 47% round win association783 observed win/loss round results
  • Plunderbird + Velocect738 rounds together · 50% round win association738 observed win/loss round results
  • Bumblebolt + Cicadence710 rounds together · 56% round win association710 observed win/loss round results
  • Bumblebolt + Ironcore636 rounds together · 53% round win association636 observed win/loss round results
  • Formiqueen + Ironcore472 rounds together · 50% round win association472 observed win/loss round results
  • Bumblebolt + Plunderbird388 rounds together · 58% round win association388 observed win/loss round results
  • Ironcore + Plunderbird208 rounds together · 46% round win association208 observed win/loss round results
  • Formiqueen + Plunderbird200 rounds together · 54% round win association200 observed win/loss round results
  • Cicadence + Ironcore158 rounds together · 46% round win association158 observed win/loss round results
  • Cicadence + Plunderbird62 rounds together · 56% round win association62 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Cicadence: 100 · Velocect: 20 · Ironcore: 30 · Bumblebolt: 9 · Formiqueen: 120
  • HealPlunderbird: 25
  • ShockBumblebolt: 3

Round inventory

Trinkets

4 trinkets · 3 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget

At the start of each day, gain $3.

Gold Trophy

On Victory Gain $8.