Ranked run
Gamer
Run 2lv1dmz79zkkxep · Sep 16, 2026, 6:34 AM

Trainer effect
Gamer
Gain a Mythical monster and $30 on day 9.
Selected team
Round 6
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +100.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Sukoi · Lumijel · Swoonet
- Fighting × 2Bunchop · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBunchop: 100 · Lumijel: 20 · Pawsperity: 100 · Swoonet: 30
- HealSukoi: 80 · Lumijel: 30 · Swoonet: 30
- ShieldBonshell: 100
Round inventory
Trinkets
8 trinkets · 8 types

Bargain Bin
The first Common monster you buy each day is free.

Junk
Does nothing.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Sapphire Ring
Monsters in your shop have +10% Heal.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.
