Ranked run
Mad Scientist
Run ewc4feyt3nveekg · Jul 28, 2026, 11:05 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 14
Round result: win

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Humbolt · Pylong · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Pylong, Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Humbolt + Ironcore886 rounds together · 48% round win association886 observed win/loss round results
- Ironcore + Pylong654 rounds together · 50% round win association654 observed win/loss round results
- Galvanine + Ironcore617 rounds together · 48% round win association617 observed win/loss round results
- Humbolt + Pylong565 rounds together · 51% round win association565 observed win/loss round results
- Dirgefin + Saberhorn526 rounds together · 59% round win association526 observed win/loss round results
- Galvanine + Saberhorn283 rounds together · 48% round win association283 observed win/loss round results
- Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results
- Galvanine + Pylong252 rounds together · 48% round win association252 observed win/loss round results
- Galvanine + Humbolt221 rounds together · 49% round win association221 observed win/loss round results
- Dirgefin + Humbolt182 rounds together · 66% round win association182 observed win/loss round results
- Dirgefin + Galvanine148 rounds together · 48% round win association148 observed win/loss round results
- Dirgefin + Ironcore147 rounds together · 56% round win association147 observed win/loss round results
- Humbolt + Saberhorn134 rounds together · 54% round win association134 observed win/loss round results
- Pylong + Saberhorn103 rounds together · 47% round win association103 observed win/loss round results
- Dirgefin + Pylong75 rounds together · 45% round win association75 observed win/loss round results
Team toolkit
- DamageHumbolt: 40 · Ironcore: 30 · Dirgefin: 50 · Pylong: 1 · Galvanine: 20 · Saberhorn: 100
- HealDirgefin: 100
- ShockHumbolt: 1 · Pylong: 15 · Galvanine: 12
Round inventory
Trinkets
11 trinkets · 9 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Band
Give the first monster you buy each day +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Research Notes
Legendary monsters are much more likely to appear in your shop.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown
Your top middle monster has +30% Cooldown Speed.
