Ranked run

Bug Catcher

Run kqh61n98dywke4g · Jul 29, 2026, 6:24 PM

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Patch unknownUpdated Jul 29, 2026, 7:20 PM10 observed rounds
Outcomeunknown
Record55
MMR1404?
Tierdiamond

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 7:20 PM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Spinarai

BugToxic

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Poison3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +21 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 5Brawlmantis · Velocect · Spinarai · Bumblebolt · Guardiant

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +21 Damage permanently.Potential interaction with Brawlmantis, Velocect, Spinarai, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect4,027 rounds together · 58% round win association4,027 observed win/loss round results
  • Guardiant + Velocect1,938 rounds together · 57% round win association1,938 observed win/loss round results
  • Boomagon + Velocect1,749 rounds together · 48% round win association1,749 observed win/loss round results
  • Brawlmantis + Velocect1,641 rounds together · 57% round win association1,641 observed win/loss round results
  • Bumblebolt + Guardiant1,159 rounds together · 57% round win association1,159 observed win/loss round results
  • Spinarai + Velocect1,030 rounds together · 59% round win association1,030 observed win/loss round results
  • Boomagon + Bumblebolt992 rounds together · 52% round win association992 observed win/loss round results
  • Bumblebolt + Spinarai864 rounds together · 59% round win association864 observed win/loss round results
  • Brawlmantis + Bumblebolt746 rounds together · 59% round win association746 observed win/loss round results
  • Boomagon + Spinarai702 rounds together · 49% round win association702 observed win/loss round results
  • Guardiant + Spinarai673 rounds together · 54% round win association673 observed win/loss round results
  • Brawlmantis + Guardiant613 rounds together · 56% round win association613 observed win/loss round results
  • Boomagon + Brawlmantis479 rounds together · 49% round win association479 observed win/loss round results
  • Boomagon + Guardiant291 rounds together · 49% round win association291 observed win/loss round results
  • Brawlmantis + Spinarai240 rounds together · 60% round win association240 observed win/loss round results

Team toolkit

  • DamageBrawlmantis: 50 · Velocect: 13 · Spinarai: 9 · Bumblebolt: 9 · Boomagon: 40 · Guardiant: 15
  • PoisonSpinarai: 3
  • ShockBumblebolt: 3

Round inventory

Trinkets

8 trinkets · 5 types

Gold Trophy × 3

On Victory Gain $8.

Gold Nugget

At the start of each day, gain $3.

Wood Sword × 2

Your monsters have +5 Damage.

Gold Bar

At the start of each day, gain $10.

Power Band

Give the first monster you buy each day +20 Damage permanently.