Ranked run

Masked Man

Run sag0bf18lt1cco6 · Sep 11, 2026, 2:48 PM

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Patch unknownUpdated Sep 11, 2026, 3:23 PM9 observed rounds
Outcomeunknown
Record36
MMR2059?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 11, 2026, 3:23 PM4 board slots5 trinkets
4 of 6board slots filled
Slot 1Level 2

Rattleghast

GhostToxic

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Poison1
On Battle Start

Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Ratacomb

Ghost

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage60
On Knocked Out

+3 Multicast permanently. Revives itself once per battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Emburn

FireGhost

Tier 2 · Cost 30

Cooldown6s
Multicast
Burn12
Ability / passive

On Knockout of any monster, this gains +8 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Cawnushi

FlyingGhost

Tier 4 · Cost 50

Cooldown5.5s
Multicast2
Damage50
Ability / passive

On Knockout of any monster, this gains +70 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 4Rattleghast · Ratacomb · Emburn · Cawnushi

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnEmburn: 12
  • DamageRatacomb: 60 · Cawnushi: 50
  • PoisonRattleghast: 1

Round inventory

Trinkets

5 trinkets · 5 types

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Mysterious Mask

Choose a trainer and gain their ability.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.