Ranked run

Scavenger

Run pzjti9uiy4huu8q · Sep 2, 2026, 1:30 AM

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Patch unknownUpdated Sep 2, 2026, 3:23 AM11 observed rounds
Outcomeunknown
Record101
MMR1750?
Tiermaster

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 2

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 2, 2026, 3:23 AM5 board slots2 trinkets
5 of 6board slots filled
Slot 1Level 1

Pawsperity

CurioFighting

Tier 2 · Cost 25

Cooldown6.5s
Multicast
Damage100
On Victory

Gain a random non-unique Common Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Kindlepot

CurioFire

Tier 1 · Cost 10

Cooldown5s
Multicast
Burn4
Ability / passive

Evolve after collecting 5 more Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Scorubble

RockToxic

Tier 1 · Cost 10

Cooldown5s
Multicast
Poison2
Shield30
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage40
On Battle Start

Gain a Junk Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Kindlepot

CurioFire

Tier 1 · Cost 10

Cooldown5s
Multicast
Burn4
Ability / passive

Evolve after collecting 5 more Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Pawsperity · Kindlepot · Rubbin

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnKindlepot: 4 · Kindlepot: 4
  • DamagePawsperity: 100 · Rubbin: 40
  • PoisonScorubble: 2
  • ShieldScorubble: 30

Round inventory

Trinkets

2 trinkets · 1 types

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.