Ranked run

Swim Coach

Run njguiv3ows0vcax · Sep 2, 2026, 10:32 AM

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Patch unknownUpdated Sep 2, 2026, 11:52 AM13 observed rounds
Outcomeunknown
Record85
MMR2015?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 2, 2026, 11:52 AM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 3

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn30
Heal150
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Orcana

Water

Tier 4 · Cost 45

Cooldown8s
Multicast
Heal200
Ongoing

Has an additional +600 Damage and +600 Heal for each ally of level 3 or above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Snapscald · Sukoi · Dewlotl · Swoonet · Steamscuttle · Orcana
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Sukoi, Dewlotl, Swoonet, Orcana.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 30 · Steamscuttle: 15
  • DamageDewlotl: 30 · Swoonet: 30
  • HealSnapscald: 150 · Sukoi: 80 · Dewlotl: 30 · Swoonet: 30 · Steamscuttle: 90 · Orcana: 200

Round inventory

Trinkets

12 trinkets · 10 types

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Sapphire Ring

Monsters in your shop have +10% Heal.

Sea Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Gold-o-matic

Increase Income by $30.

Sapphire Amulet

You receive 25% more Heal.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.