Ranked run
Swim Coach
Run njguiv3ows0vcax · Sep 2, 2026, 10:32 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: loss

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +600 Damage and +600 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Orcana · Snapscald · Swoonet · Steamscuttle · Dewlotl
- Fire × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Orcana, Snapscald, Swoonet, Dewlotl.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30 · Steamscuttle: 15
- DamageOnsetra: 100 · Swoonet: 30 · Dewlotl: 30
- HealOrcana: 200 · Snapscald: 150 · Swoonet: 30 · Steamscuttle: 90 · Dewlotl: 30
Round inventory
Trinkets
14 trinkets · 12 types

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Sapphire Ring
Monsters in your shop have +10% Heal.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Gold-o-matic
Increase Income by $30.

Sapphire Amulet
You receive 25% more Heal.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.
