Ranked run

Youngster

Run dj2amsbzut7il2r · Aug 30, 2026, 9:25 PM

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Patch unknownUpdated Aug 31, 2026, 4:01 AM9 observed rounds
Outcomeunknown
Record27
MMR1728?
Tiermaster

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 31, 2026, 4:01 AM5 board slots25 trinkets
5 of 6board slots filled
Slot 1Level 3

Furnadon

CurioFire

Tier 1 · Cost 10

Cooldown5s
Multicast
Burn12
Ongoing

Has an additional +3 Burn for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 Junk Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Pawsperity

CurioFighting

Tier 2 · Cost 25

Cooldown6.5s
Multicast
Damage200
On Victory

Gain 2 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage160
Ongoing

Ally behind has +0.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +120 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 5Furnadon · Rubbin · Pawsperity · Shrinell · Dollhime

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnFurnadon: 12
  • DamageRubbin: 120 · Pawsperity: 200 · Shrinell: 160

Round inventory

Trinkets

25 trinkets · 9 types

Junk × 15

Does nothing.

Bargain Bin

The first Common monster you buy each day is free.

Fire Orb

Your Fire monsters have +3 Burn.

Gold Nugget × 2

Increase Income by $3.

Gold Trophy × 2

On Victory Gain $8.

Sapphire Ring

Monsters in your shop have +10% Heal.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.