Ranked run
Swim Coach
Run d69eza89a2toypq · Aug 30, 2026, 9:53 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 10
- HealSteamscuttle: 60
Round inventory
Trinkets
12 trinkets · 9 types

Gold Nugget × 2
Increase Income by $3.

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights
+100 HP

Ancient Plume × 2
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Mini Duplicator
Gain an additional copy of the next non-unique Trinket from a gift.
