Ranked run
Black Belt
Run mqzfda1mute12z4 · Sep 10, 2026, 12:55 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 12
Round result: loss

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +5% Cooldown Speed for this battle.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +10% Cooldown Speed for this battle.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 100% of the Poison stacks on the enemy.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 100% of the Poison stacks on the enemy.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 2Drumire · Cinnabark
- Water × 2Tsunamere · Steamscuttle
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +5% Cooldown Speed for this battle.Potential interaction with Drumire, Cinnabark, Cinnabark.
- Drumire references ToxicWhen a Toxic ally casts, give it +10% Cooldown Speed for this battle.Potential interaction with Drumire, Cinnabark, Cinnabark.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Tsunamere.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 10
- HealTsunamere: 400 · Steamscuttle: 60
- PoisonDrumire: 20 · Drumire: 40 · Cinnabark: 5 · Cinnabark: 5
Round inventory
Trinkets
10 trinkets · 9 types

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Hero's Sword
Your monsters have +12 Damage.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Band
Give the first monster you buy each day +20 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Mysterious Gem
Your monsters have +20% Damage.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.
