Ranked run

Monster Ranger

Run mbwzise05b4c42s · Sep 3, 2026, 11:43 PM

Back to profile
Patch unknownUpdated Sep 4, 2026, 12:37 AM15 observed rounds
Outcomeunknown
Record114
MMR2067?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 4, 2026, 12:37 AM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 2

Emberpaw

Fire

Tier 4 · Cost 50

Cooldown6s
Multicast
Burn5
Damage50
Ability / passive

Evolve when your team inflicts Burn 25 times.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

Adjacent allies apply their Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Ouroblaze

DragonFire

Tier 5 · Cost 55

Cooldown8s
Multicast
Damage400
Ongoing

Has additional Burn equal to 2100% of the Burn stacks on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Emberpaw · Steamscuttle · Ouroblaze · Snapscald
  • Dragon × 3Celestia · Onsetra · Ouroblaze
  • Water × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Emberpaw, Ouroblaze, Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnEmberpaw: 5 · Steamscuttle: 15 · Snapscald: 10
  • DamageEmberpaw: 50 · Celestia: 130 · Onsetra: 200 · Ouroblaze: 400
  • HealSteamscuttle: 90 · Snapscald: 50

Round inventory

Trinkets

15 trinkets · 11 types

Tempo Charm × 3

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin

The first Common monster you buy each day is free.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget × 2

Increase Income by $3.

Training Weights

+100 HP

Poison Orb

Your Toxic monsters have +3 Poison.

Barbell

+5000 HP

Topaz Ring

Monsters in your shop have +10% Shield.

Winged Crown

Your top middle monster has +1 Multicast.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.