Ranked run

Shopkeeper

Run koyi2kqzaahtxuc · Sep 9, 2026, 11:25 PM

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Patch unknownUpdated Sep 10, 2026, 4:04 AM12 observed rounds
Outcomeunknown
Record75
MMR2034?
Tiermaster

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 10, 2026, 4:04 AM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Oniclaw

Fire

Tier 4 · Cost 50

Cooldown6s
Multicast
Burn5
Damage100
Ability / passive

Whenever your team inflicts Burn, gain +50% Damage this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Pyrokami

Fire

Tier 3 · Cost 25

Cooldown4s
Multicast
Burn15
On Cast

+36 Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Steamscuttle · Snapscald · Oniclaw · Pyrokami
  • Water × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Snapscald, Steamscuttle, Oniclaw, Pyrokami.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Snapscald, Steamscuttle.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Snapscald, Steamscuttle, Oniclaw, Pyrokami.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Snapscald, Steamscuttle.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle, Snapscald, Oniclaw, Pyrokami.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Steamscuttle, Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 5 · Steamscuttle: 5 · Snapscald: 10 · Steamscuttle: 10 · Oniclaw: 5 · Pyrokami: 15
  • DamageOniclaw: 100
  • HealSteamscuttle: 30 · Steamscuttle: 30 · Snapscald: 50 · Steamscuttle: 60

Round inventory

Trinkets

3 trinkets · 3 types

Link Cable

All of your team's monsters are now considered adjacent to each other.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.