Ranked run

Lucky Girl

Run hfj2fkdhrcw5sug · Jul 26, 2026, 12:56 PM

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Patch unknownUpdated Jul 26, 2026, 2:15 PM11 observed rounds
Outcomeunknown
Record101
MMR1613?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 2:15 PM6 board slots19 trinkets
6 of 6board slots filled
Slot 1Level 2

Cicadence

Bug

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage18
Ability / passive

After you buy a Bug monster, this gains +27 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage450
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 5Cicadence · Velocect · Formiqueen · Guardiant · Stingarde

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect, Formiqueen, Guardiant, Stingarde.
  • Guardiant references BugAfter you buy a Bug monster, this gains +27 Damage.Potential interaction with Cicadence, Velocect, Formiqueen, Stingarde.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,258 rounds together · 53% round win association3,258 observed win/loss round results
  • Cherubble + Formiqueen2,884 rounds together · 54% round win association2,884 observed win/loss round results
  • Cherubble + Velocect2,240 rounds together · 52% round win association2,240 observed win/loss round results
  • Cicadence + Velocect1,779 rounds together · 52% round win association1,779 observed win/loss round results
  • Guardiant + Velocect1,767 rounds together · 58% round win association1,767 observed win/loss round results
  • Cicadence + Formiqueen1,697 rounds together · 54% round win association1,697 observed win/loss round results
  • Stingarde + Velocect1,372 rounds together · 62% round win association1,372 observed win/loss round results
  • Formiqueen + Guardiant1,140 rounds together · 56% round win association1,140 observed win/loss round results
  • Cherubble + Cicadence1,120 rounds together · 54% round win association1,120 observed win/loss round results
  • Cicadence + Guardiant1,037 rounds together · 54% round win association1,037 observed win/loss round results
  • Guardiant + Stingarde965 rounds together · 61% round win association965 observed win/loss round results
  • Formiqueen + Stingarde567 rounds together · 53% round win association567 observed win/loss round results
  • Cherubble + Guardiant464 rounds together · 55% round win association464 observed win/loss round results
  • Cicadence + Stingarde416 rounds together · 53% round win association416 observed win/loss round results
  • Cherubble + Stingarde386 rounds together · 56% round win association386 observed win/loss round results

Team toolkit

  • DamageCicadence: 100 · Velocect: 13 · Formiqueen: 180 · Guardiant: 18 · Stingarde: 450
  • ShieldCherubble: 100

Round inventory

Trinkets

19 trinkets · 9 types

Hero's Sword

Your monsters have +12 Damage.

Gold Trophy × 6

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

Wood Sword × 2

Your monsters have +5 Damage.

Gold Nugget × 3

At the start of each day, gain $3.

Training Weights × 2

+100 HP

Link Cable

All of your team's monsters are now considered adjacent to each other.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Terrarium × 2

Your Bug monsters have +20% Damage.