Ranked run
Scavenger
Run tt0i1mjxt6rnthy · Sep 16, 2026, 1:08 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 15
Round result: win

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Snapscald · Sukoi · Kappow · Dewlotl
- Fighting × 2Pompummel · Kappow
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 20
- DamagePompummel: 300 · Dewlotl: 30 · Saberhorn: 100
- HealSnapscald: 100 · Sukoi: 80 · Dewlotl: 30
Round inventory
Trinkets
18 trinkets · 13 types

Gold Nugget × 2
Increase Income by $3.

Bargain Bin
The first Common monster you buy each day is free.

Wood Sword × 2
Your monsters have +5 Damage.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Power Bell
Monsters in your shop have +25 Damage.

Sapphire Amulet
You receive 25% more Heal.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Charm
+25% HP

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.
