Ranked run

Musician

Run inpw4gi87sk9vdg · Jul 28, 2026, 1:48 AM

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Patch unknownUpdated Jul 28, 2026, 10:20 AM9 observed rounds
Outcomeunknown
Record72
MMR1920?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 10:20 AM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Gildshell · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Draconarch1,521 rounds together · 67% round win association1,521 observed win/loss round results
  • Frizzly + Velocect1,172 rounds together · 52% round win association1,172 observed win/loss round results
  • Berroon + Velocect1,054 rounds together · 51% round win association1,054 observed win/loss round results
  • Berroon + Gildshell910 rounds together · 50% round win association910 observed win/loss round results
  • Gildshell + Velocect896 rounds together · 53% round win association896 observed win/loss round results
  • Ironcore + Velocect796 rounds together · 47% round win association796 observed win/loss round results
  • Frizzly + Ironcore409 rounds together · 43% round win association409 observed win/loss round results
  • Frizzly + Gildshell260 rounds together · 54% round win association260 observed win/loss round results
  • Berroon + Frizzly256 rounds together · 50% round win association256 observed win/loss round results
  • Berroon + Ironcore176 rounds together · 51% round win association176 observed win/loss round results
  • Draconarch + Gildshell164 rounds together · 60% round win association164 observed win/loss round results
  • Draconarch + Frizzly109 rounds together · 41% round win association109 observed win/loss round results
  • Draconarch + Ironcore78 rounds together · 62% round win association78 observed win/loss round results
  • Draconarch + Velocect74 rounds together · 38% round win association74 observed win/loss round results
  • Gildshell + Ironcore47 rounds together · 51% round win association47 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Draconarch: 100 · Gildshell: 1 · Ironcore: 30 · Berroon: 40 · Velocect: 25
  • ShockFrizzly: 8

Round inventory

Trinkets

3 trinkets · 3 types

Wood Sword

Your monsters have +5 Damage.

Gold Trophy

On Victory Gain $8.

Treasure Map

Your next Trinket gift choices are 1 rarity tier higher.