Ranked run
Swim Coach
Run psk6wujeo672zo3 · Aug 8, 2026, 2:01 AM
Patch unknownUpdated Aug 8, 2026, 3:42 AM16 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 4
Round result: loss
Patch unknownUpdated Aug 8, 2026, 3:42 AM4 board slots3 trinkets
4 of 6board slots filled
Slot 1Level 3

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal90
On Cast
+60 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Plunderbird
FlyingWater
Tier 2 · Cost 30
Cooldown5s
Multicast2
Damage1
Heal25
On Cast
Gain $1.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Aster
Water
Tier 3 · Cost 40
Cooldown3s
Multicast—
Heal40
On Battle Start
Adjacent Water allies gain +20 Heal permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 3

Emperooze
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Damage30
Heal45
On Battle Start
+50 Damage and +50 Heal permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Mosslug · Plunderbird · Aster · Emperooze
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Mosslug, Plunderbird, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Emperooze: 30
- HealMosslug: 90 · Plunderbird: 25 · Aster: 40 · Emperooze: 45
Round inventory
Trinkets
3 trinkets · 3 types

Gold Nugget
Increase Income by $3.

Gold Trophy
On Victory Gain $8.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.
