Ranked run
Swim Coach
Run 7krwtawx7l3i0rz · Aug 2, 2026, 3:40 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 20
Round result: win

Aerophim
Tier 6 · Cost 80
Give adjacent allies +3 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this and gain +4 Shock permanently.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 6 items in your shop will be Berries. When you use an item, this gains +60 Damage.
No equipment observed on this monster.

Craghorn
Tier 2 · Cost 30
When you use an item, this gains +144 Damage and Shield.
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Dryadell · Berroon · Craghorn · Faebloom
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn, Faebloom.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageAerophim: 666 · Dryadell: 140 · Frizzly: 1 · Berroon: 160 · Craghorn: 96 · Faebloom: 777
- ShieldCraghorn: 96
- ShockFrizzly: 48
Round inventory
Trinkets
27 trinkets · 20 types

Training Weights
+100 HP

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold Nugget
Increase Income by $3.

Market License
Increase shop rank by 1.

Gold-o-matic
Increase Income by $30.

Mysterious Mask
Choose a trainer and gain their ability.

Barbell
+5000 HP

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Echo Bell
When you buy a 0 cost item, use it an additional time.

Holy Grail
On Victory Gain $100.

Haste Crown × 4
Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 4
Monsters in your shop have +30% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.

Rainbow Pearl
All monsters in your shop are SHINY.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.
