Ranked run
Swim Coach
Run 5see3xnfvapexuh · Jul 31, 2026, 2:50 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: win

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 6Torrantler · Aster · Shelldra · Sirenade · Plunderbird · Emperooze
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Shelldra, Sirenade, Plunderbird, Emperooze.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Torrantler, Shelldra, Sirenade, Plunderbird, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Plunderbird: 1 · Emperooze: 30
- HealTorrantler: 200 · Aster: 40 · Shelldra: 15 · Sirenade: 300 · Plunderbird: 55 · Emperooze: 45
Round inventory
Trinkets
15 trinkets · 12 types

Membership Card
You can use 1 additional Item each day.

Piggy Bank × 2
Gain +$1 for each $10 you have at the end of each day.

Power Crown
Your top middle monster has +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mighty Bell
Monsters in your shop have +300 Damage.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb
Your monsters have +15% Cooldown Speed.
