Ranked run
Swim Coach
Run 7n989fmzcyclw4p · Sep 13, 2026, 6:03 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: win

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +50 Damage.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Kappow · Sukoi · Swoonet · Dewlotl
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageKappow: 100 · Blessom: 50 · Swoonet: 30 · Dewlotl: 30 · Swoonet: 30
- HealSukoi: 80 · Swoonet: 30 · Dewlotl: 30 · Swoonet: 30
Round inventory
Trinkets
9 trinkets · 8 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk
Does nothing.

Wood Sword
Your monsters have +5 Damage.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Gold Trophy
On Victory Gain $8.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Nugget
Increase Income by $3.

Boxing Glove
On Victory Your team gains +5 Damage permanently.
