Ranked run

Redhead

Run bstcai6x2a4ay6m · Jul 29, 2026, 4:49 PM

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Patch unknownUpdated Jul 29, 2026, 5:46 PM10 observed rounds
Outcomeunknown
Record100
MMR1407?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 5:46 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn18
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn18
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Sunsage · Magmite · Pyronade

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmite, Pyronade, Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,344 rounds together · 63% round win association1,344 observed win/loss round results
  • Pyronade + Magmite1,100 rounds together · 60% round win association1,100 observed win/loss round results
  • Gildshell + Magmite604 rounds together · 57% round win association604 observed win/loss round results
  • Pyronade + Sunsage446 rounds together · 63% round win association446 observed win/loss round results
  • Gildshell + Sunsage343 rounds together · 56% round win association343 observed win/loss round results
  • Joltail + Magmite304 rounds together · 59% round win association304 observed win/loss round results
  • Gildshell + Joltail282 rounds together · 49% round win association282 observed win/loss round results
  • Gildshell + Pyronade227 rounds together · 58% round win association227 observed win/loss round results
  • Joltail + Sunsage172 rounds together · 55% round win association172 observed win/loss round results
  • Pyronade + Joltail36 rounds together · 58% round win association36 observed win/loss round results

Team toolkit

  • BurnSunsage: 15 · Magmite: 12 · Pyronade: 18 · Pyronade: 18
  • DamageSunsage: 15 · Gildshell: 1 · Joltail: 1
  • ShieldMagmite: 120
  • ShockJoltail: 4

Round inventory

Trinkets

4 trinkets · 2 types

Gold Nugget × 3

At the start of each day, gain $3.

Gold Trophy

On Victory Gain $8.