Ranked run
Swim Coach
Run npezivg6lh472qr · Aug 29, 2026, 10:53 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+2 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Velocect · Bumblebolt
- Electric × 2Pylong · Bumblebolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Boomagon: 40 · Velocect: 25 · Pylong: 1 · Bumblebolt: 6 · Ironcore: 30
- ShockPylong: 15 · Bumblebolt: 2
Round inventory
Trinkets
6 trinkets · 4 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.
