Ranked run

Lucky Girl

Run h93u58qjpfqb7oo · Jul 27, 2026, 9:56 AM

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Patch unknownUpdated Jul 27, 2026, 2:20 PM6 observed rounds
Outcomeunknown
Record42
MMR1612?
Tierdiamond

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 2:20 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

Adjacent allies apply their Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +122% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
On Battle Start

+2 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this and gain +3 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Velocect
  • Electric × 2Joltail · Frizzly

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,219 rounds together · 53% round win association3,219 observed win/loss round results
  • Cherubble + Formiqueen2,831 rounds together · 54% round win association2,831 observed win/loss round results
  • Cherubble + Velocect2,201 rounds together · 53% round win association2,201 observed win/loss round results
  • Formiqueen + Onsetra1,869 rounds together · 53% round win association1,869 observed win/loss round results
  • Joltail + Velocect1,597 rounds together · 54% round win association1,597 observed win/loss round results
  • Frizzly + Velocect1,166 rounds together · 52% round win association1,166 observed win/loss round results
  • Onsetra + Velocect1,096 rounds together · 49% round win association1,096 observed win/loss round results
  • Cherubble + Onsetra1,080 rounds together · 51% round win association1,080 observed win/loss round results
  • Formiqueen + Joltail436 rounds together · 51% round win association436 observed win/loss round results
  • Frizzly + Joltail319 rounds together · 55% round win association319 observed win/loss round results
  • Cherubble + Joltail248 rounds together · 52% round win association248 observed win/loss round results
  • Formiqueen + Frizzly232 rounds together · 44% round win association232 observed win/loss round results
  • Joltail + Onsetra175 rounds together · 53% round win association175 observed win/loss round results
  • Cherubble + Frizzly155 rounds together · 45% round win association155 observed win/loss round results
  • Frizzly + Onsetra132 rounds together · 43% round win association132 observed win/loss round results

Team toolkit

  • DamageOnsetra: 200 · Formiqueen: 180 · Joltail: 2 · Frizzly: 1 · Velocect: 13
  • ShieldCherubble: 100
  • ShockJoltail: 8 · Frizzly: 24

Round inventory

Trinkets

11 trinkets · 9 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Bug Net

Bug monsters in the shop cost 3 less.

Gold Bar

At the start of each day, gain $10.

Gold Nugget

At the start of each day, gain $3.

Gold Trophy × 2

On Victory Gain $8.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Terrarium × 2

Your Bug monsters have +20% Damage.

Power Crown

Your top middle monster has +20 Damage.