Ranked run
Mad Scientist
Run fsuhuohy74bi486 · Sep 14, 2026, 9:31 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 19
Round result: loss

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Plunderbird · Aster · Wishwash · Torrantler · Shelldra
- Dragon × 2Draconarch · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Plunderbird, Wishwash, Torrantler, Shelldra.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Plunderbird, Aster, Wishwash, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Plunderbird: 1 · Shelldra: 15
- HealPlunderbird: 55 · Aster: 40 · Wishwash: 150 · Torrantler: 200 · Shelldra: 15
Round inventory
Trinkets
56 trinkets · 19 types

Gold Trophy
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Fire Orb × 6
Your Fire monsters have +3 Burn.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Market License × 8
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown × 5
Your top middle monster has +20 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Sapphire Amulet
You receive 25% more Heal.

Poison Orb × 9
Your Toxic monsters have +3 Poison.

Power Band × 8
Give the first monster you buy each day +20 Damage.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Membership Card × 3
You can use 1 additional Item each day.

Bug Net
Bug monsters in the shop cost 3 less.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Fancy Sword × 4
Your monsters have +3% Damage for each Trinket you have.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Mysterious Charm
+25% HP

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
