Ranked run
Shopkeeper
Run 9ac1a9aptawnyya · Sep 16, 2026, 4:28 AM

Trainer effect
Shopkeeper
Your shop stocks Item 1 rarity tier higher and cost 15% less.
Selected team
Round 11
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 4Humbolt · Frizzly · Pylong · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Frizzly, Pylong, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Ironcore: 30 · Humbolt: 45 · Frizzly: 1 · Pylong: 1 · Galvanine: 10
- ShockHumbolt: 1 · Frizzly: 16 · Pylong: 15 · Galvanine: 6
Round inventory
Trinkets
6 trinkets · 6 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Membership Card
You can use 1 additional Item each day.

Gold Bar
Increase Income by $10.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Purple Incense
The next 5 shops will contain only Super Rare monsters.
