Ranked run
Mad Scientist
Run ilv50vk57mzkowl · Jul 11, 2026, 9:23 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 16
Round result: win

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +20% Damage per Mythical Item used. (currently +X% Damage)
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +2 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 1 random Legendary trinket(s) for each Legendary ally.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Aerophim + Faebloom42 rounds together · 67% round win association42 observed win/loss round results
- Aerophim + Goldora39 rounds together · 64% round win association39 observed win/loss round results
- Aerophim + Torrantler21 rounds together · 71% round win association21 observed win/loss round results
- Faebloom + Goldora20 rounds together · 80% round win association20 observed win/loss round results
- Goldora + Torrantler14 rounds together · 79% round win association14 observed win/loss round results
- Faebloom + Torrantler8 rounds together · 63% round win association8 observed win/loss round results
Team toolkit
- DamageFaebloom: 777 · Aerophim: 666 · Aerophim: 666 · Goldora: 333
- HealTorrantler: 200
Round inventory
Trinkets
16 trinkets · 11 types

Wood Sword
Your monsters have +5 Damage.

Gold Bar
At the start of each day, gain $10.

Fire Orb
Your Fire monsters have +3 Burn.

Barbell × 2
+5000 HP

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Fancy Sword
Your monsters have +3% for each trinket you have.

Winged Crown
Your top middle monster has +1 Multicast.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).

Link Cable
All of your team's monsters are now considered adjacent to each other.

Mega Upgrade Disc
The next monster to reach level 3 is leveled up again, then destroy this.
