Ranked run

Mad Scientist

Run ilv50vk57mzkowl · Jul 11, 2026, 9:23 AM

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Patch unknownUpdated Jul 25, 2026, 2:57 PM1 observed rounds
Outcomeunknown
Record10
MMR1593?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 16

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:57 PM5 board slots16 trinkets
5 of 6board slots filled
Slot 1Level 1 · Shiny

Torrantler

Water

Tier 5 · Cost 50

Cooldown6.5s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +20% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Aerophim

Flying

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage666
On Cast

Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Aerophim

Flying

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage666
On Cast

Give adjacent allies +2 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Goldora

Curio

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage333
Ability / passive

On the first cast, gain 1 random Legendary trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aerophim + Faebloom42 rounds together · 67% round win association42 observed win/loss round results
  • Aerophim + Goldora39 rounds together · 64% round win association39 observed win/loss round results
  • Aerophim + Torrantler21 rounds together · 71% round win association21 observed win/loss round results
  • Faebloom + Goldora20 rounds together · 80% round win association20 observed win/loss round results
  • Goldora + Torrantler14 rounds together · 79% round win association14 observed win/loss round results
  • Faebloom + Torrantler8 rounds together · 63% round win association8 observed win/loss round results

Team toolkit

  • DamageFaebloom: 777 · Aerophim: 666 · Aerophim: 666 · Goldora: 333
  • HealTorrantler: 200

Round inventory

Trinkets

16 trinkets · 11 types

Wood Sword

Your monsters have +5 Damage.

Gold Bar

At the start of each day, gain $10.

Fire Orb

Your Fire monsters have +3 Burn.

Barbell × 2

+5000 HP

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Fancy Sword

Your monsters have +3% for each trinket you have.

Winged Crown

Your top middle monster has +1 Multicast.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mega Upgrade Disc

The next monster to reach level 3 is leveled up again, then destroy this.