Ranked run
Monster Ranger
Run trfouugmul6c5so · Jul 30, 2026, 9:41 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 9
Round result: win

Clawnetic
Tier 4 · Cost 45
Whenever an ally inflicts Shock, Charge this by 1.0 second(s).
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Dracana · Boomagon
- Flying × 2Humbolt · Velocect
- Steel × 2Clawnetic · Ironcore
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageClawnetic: 60 · Humbolt: 45 · Ironcore: 30 · Dracana: 5 · Boomagon: 40 · Velocect: 25
- ShockHumbolt: 1
Round inventory
Trinkets
9 trinkets · 8 types

Gold Trophy × 2
On Victory Gain $8.

Wood Sword
Your monsters have +5 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold Bar
Increase Income by $10.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Power Crown
Your top middle monster has +20 Damage.

Terrarium
Your Bug monsters have +20% Damage.
