Ranked run
Swim Coach
Run oa2sp5i2e84uurz · Jul 29, 2026, 7:58 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: loss

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 2 items in your shop will be Berries.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Aster · Plunderbird · Emperooze · Mosslug
- Grass × 2Berroon · Mosslug
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Plunderbird, Emperooze, Aster, Mosslug.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Aster, Plunderbird, Emperooze, Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Berroon: 40 · Emperooze: 30
- HealAster: 40 · Plunderbird: 35 · Emperooze: 45 · Aster: 40 · Mosslug: 90
Round inventory
Trinkets
7 trinkets · 6 types

Gold Trophy × 2
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Band
Give the first monster you buy each day +20 Damage.

Membership Card
You can use 1 additional Item each day.

Gold Bar
Increase Income by $10.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.
