Ranked run

Swim Coach

Run 0gkpe4uvjbebvkj · Jul 26, 2026, 7:16 PM

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Patch unknownUpdated Jul 26, 2026, 8:20 PM10 observed rounds
Outcomeunknown
Record64
MMR1413?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 8:20 PM6 board slots1 trinkets
6 of 6board slots filled
Slot 1Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal30
On Cast

+20 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Frizzly · Joltail
  • Water × 2Emperooze · Mosslug

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Joltail + Velocect1,576 rounds together · 54% round win association1,576 observed win/loss round results
  • Boomagon + Velocect1,486 rounds together · 48% round win association1,486 observed win/loss round results
  • Frizzly + Velocect1,161 rounds together · 52% round win association1,161 observed win/loss round results
  • Boomagon + Mosslug1,107 rounds together · 43% round win association1,107 observed win/loss round results
  • Mosslug + Velocect771 rounds together · 59% round win association771 observed win/loss round results
  • Emperooze + Mosslug573 rounds together · 50% round win association573 observed win/loss round results
  • Boomagon + Joltail449 rounds together · 45% round win association449 observed win/loss round results
  • Boomagon + Frizzly441 rounds together · 43% round win association441 observed win/loss round results
  • Joltail + Mosslug371 rounds together · 56% round win association371 observed win/loss round results
  • Frizzly + Joltail314 rounds together · 54% round win association314 observed win/loss round results
  • Emperooze + Velocect189 rounds together · 58% round win association189 observed win/loss round results
  • Boomagon + Emperooze152 rounds together · 30% round win association152 observed win/loss round results
  • Frizzly + Mosslug144 rounds together · 67% round win association144 observed win/loss round results
  • Emperooze + Joltail124 rounds together · 53% round win association124 observed win/loss round results
  • Emperooze + Frizzly33 rounds together · 61% round win association33 observed win/loss round results

Team toolkit

  • DamageEmperooze: 30 · Frizzly: 1 · Boomagon: 40 · Velocect: 15 · Joltail: 1
  • HealEmperooze: 45 · Mosslug: 30
  • ShockFrizzly: 8 · Joltail: 4

Round inventory

Trinkets

1 trinkets · 1 types

Bug Net

Bug monsters in the shop cost 3 less.