Ranked run
Monster Ranger
Run qa8k96fp6e5dour · Sep 14, 2026, 3:35 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 12
Round result: win

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Kappow · Steamscuttle · Sukoi · Snapscald · Dewlotl
- Fire × 2Steamscuttle · Snapscald
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Kappow, Sukoi, Snapscald, Dewlotl.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15 · Snapscald: 20
- DamageDewlotl: 30
- HealSteamscuttle: 90 · Sukoi: 80 · Snapscald: 100 · Dewlotl: 30
Round inventory
Trinkets
12 trinkets · 9 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Amulet × 4
You receive 25% more Heal.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Barbell
+5000 HP

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
