Ranked run

Mad Scientist

Run n6wylw3k66k6guq · Sep 16, 2026, 12:12 PM

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Patch unknownUpdated Sep 16, 2026, 12:54 PM2 observed rounds
Outcomeunknown
Record11
MMR928?
Tiersilver

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 35

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 12:54 PM6 board slots743 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage2,880
Ability / passive

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Miasmaw

Toxic

Tier 5 · Cost 55

Cooldown3s
Multicast
Poison10
On Battle Start

Gain Poison for this battle equal to 3.6x the total Poison of your allies. (Except other Miasmaw)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 126

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Ally behind has +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 192% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Riglet

Ghost

Tier 6 · Cost 80

Cooldown1.6s
Multicast
Damage1
Ability / passive

At the start of the next day, devour the ally in front and evolve into Rigalord.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Gachapod · Shrinell

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGachapod: 2,880 · Shrinell: 3,840 · Omnichrome: 1 · Riglet: 1
  • PoisonMiasmaw: 10

Round inventory

Trinkets

743 trinkets · 61 types

Sapphire Ring × 40

Monsters in your shop have +10% Heal.

Scrap Sword × 4

Your monsters have +2 Damage for each Common Trinket you have.

Bargain Bin

The first Common monster you buy each day is free.

Power Pouch × 35

When you buy an item, give your monsters +2 Damage.

Gold Trophy × 36

On Victory Gain $8.

Tempo Charm × 39

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 28

Monsters in your shop have +5% Cooldown Speed.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Rally Flag × 3

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Nugget × 45

Increase Income by $3.

Topaz Ring × 32

Monsters in your shop have +10% Shield.

Gold Bracelet × 44

At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 33

Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword × 32

Your monsters have +5 Damage.

Boxing Glove × 28

On Victory Your team gains +5 Damage permanently.

Training Weights × 26

+100 HP

Gold-o-matic

Increase Income by $30.

Momentum Flag × 8

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Crown × 7

Your top middle monster has +30% Cooldown Speed.

Excalibur × 17

Your monsters have +350 Damage.

Barbell × 38

+5000 HP

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 26

On Victory Gain $100.

Rainbow Pearl

All monsters in your shop are SHINY.

Master Crown × 32

Your top middle monster has +80% stats (except Cooldown and Multicast).

Market License × 3

Increase shop rank by 1.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Fire Bell × 2

Fire monsters in your shop have +5 Burn.

Power Crown × 6

Your top middle monster has +20 Damage.

Earth Crest × 4

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Poison Orb × 3

Your Toxic monsters have +3 Poison.

Poison Bell × 2

Toxic monsters in your shop have +6 Poison.

Membership Card

You can use 1 additional Item each day.

Terrarium × 2

Your Bug monsters have +20% Damage.

Silver Watch × 3

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Topaz Amulet × 3

You receive 25% more Shield.

Power Bell × 2

Monsters in your shop have +25 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Sapphire Amulet × 5

You receive 25% more Heal.

Ancient Plume × 3

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Blitz Bell × 6

Monsters in your shop have +30% Cooldown Speed.

Haste Orb × 16

Your monsters have +15% Cooldown Speed.

Razor Beak × 3

Your Flying monsters have +1 Multicast.

Metronome × 18

When your monsters cast, they gain +10 Damage for this battle.

Giant Club × 7

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone × 13

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 21

Your monsters have +3% Damage for each Trinket you have.

Mighty Bell × 21

Monsters in your shop have +300 Damage.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Winged Crown

Your top middle monster has +1 Multicast.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Rocket Boots

Monsters in your shop gain Flying typing.

Mysterious Mask × 8

Choose a trainer and gain their ability.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mega Upgrade Disc × 18

When a monster reaches level 3, level it up again and destroy this.

Mysterious Charm

+25% HP