Ranked run
Black Belt
Run k0ienp28fndcmjv · Sep 13, 2026, 1:40 PM
Patch unknownUpdated Sep 14, 2026, 5:10 AM13 observed rounds

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 3
Round result: win
Patch unknownUpdated Sep 14, 2026, 5:10 AM3 board slots1 trinkets
3 of 6board slots filled
Slot 1Level 2

Swoonet
FlyingWater
Tier 1 · Cost 10
Cooldown6.5s
Multicast2
Damage30
Heal30
Ability / passive
This only needs 2 copies to level up. This can level up indefinitely.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 3 · Shiny

Beetdown
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage126
On Victory
+360 Damage permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Shellter
Rock
Tier 1 · Cost 10
Cooldown6.5s
Multicast—
Shield120
On Cast
-20 Shield for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Beetdown: 126
- HealSwoonet: 30
- ShieldShellter: 120
Round inventory
Trinkets
1 trinkets · 1 types

Training Weights
+100 HP
