Ranked run

Monster Ranger

Run i6jijdeg76xxkju · Jul 27, 2026, 10:21 AM

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Patch unknownUpdated Jul 27, 2026, 12:47 PM10 observed rounds
Outcomeunknown
Record55
MMR1690?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 12:47 PM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast2
Damage1
Heal25
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Brawlmantis · Velocect
  • Electric × 2Joltail · Frizzly
  • Flying × 2Plunderbird · Velocect

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Joltail + Velocect1,601 rounds together · 54% round win association1,601 observed win/loss round results
  • Brawlmantis + Velocect1,455 rounds together · 57% round win association1,455 observed win/loss round results
  • Frizzly + Velocect1,171 rounds together · 52% round win association1,171 observed win/loss round results
  • Berroon + Velocect1,038 rounds together · 51% round win association1,038 observed win/loss round results
  • Plunderbird + Velocect763 rounds together · 50% round win association763 observed win/loss round results
  • Berroon + Plunderbird710 rounds together · 48% round win association710 observed win/loss round results
  • Frizzly + Plunderbird373 rounds together · 46% round win association373 observed win/loss round results
  • Joltail + Plunderbird341 rounds together · 49% round win association341 observed win/loss round results
  • Frizzly + Joltail319 rounds together · 55% round win association319 observed win/loss round results
  • Berroon + Frizzly256 rounds together · 50% round win association256 observed win/loss round results
  • Brawlmantis + Frizzly254 rounds together · 53% round win association254 observed win/loss round results
  • Brawlmantis + Joltail243 rounds together · 56% round win association243 observed win/loss round results
  • Berroon + Joltail227 rounds together · 46% round win association227 observed win/loss round results
  • Berroon + Brawlmantis145 rounds together · 52% round win association145 observed win/loss round results
  • Brawlmantis + Plunderbird125 rounds together · 58% round win association125 observed win/loss round results

Team toolkit

  • DamageJoltail: 2 · Brawlmantis: 50 · Plunderbird: 1 · Frizzly: 1 · Velocect: 8 · Berroon: 40
  • HealPlunderbird: 25
  • ShockJoltail: 8 · Frizzly: 8

Round inventory

Trinkets

2 trinkets · 2 types

Power Band

Give the first monster you buy each day +20 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.