Ranked run

Bug Catcher

Run 0mfngx78aoxmgl9 · Jul 22, 2026, 7:28 PM

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Patch unknownUpdated Jul 27, 2026, 9:20 AM12 observed rounds
Outcomeunknown
Record66
MMR2283?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 9:20 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Formiqueen
  • Electric × 2Pylong · Bumblebolt
  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,698 rounds together · 54% round win association2,698 observed win/loss round results
  • Bumblebolt + Formiqueen1,674 rounds together · 57% round win association1,674 observed win/loss round results
  • Bumblebolt + Cherubble979 rounds together · 57% round win association979 observed win/loss round results
  • Ironcore + Pylong640 rounds together · 50% round win association640 observed win/loss round results
  • Bumblebolt + Ironcore619 rounds together · 53% round win association619 observed win/loss round results
  • Bumblebolt + Pylong550 rounds together · 55% round win association550 observed win/loss round results
  • Formiqueen + Pylong538 rounds together · 50% round win association538 observed win/loss round results
  • Cherubble + Pylong508 rounds together · 48% round win association508 observed win/loss round results
  • Formiqueen + Ironcore459 rounds together · 50% round win association459 observed win/loss round results
  • Clawnetic + Ironcore372 rounds together · 48% round win association372 observed win/loss round results
  • Cherubble + Ironcore355 rounds together · 48% round win association355 observed win/loss round results
  • Clawnetic + Pylong228 rounds together · 43% round win association228 observed win/loss round results
  • Bumblebolt + Clawnetic227 rounds together · 43% round win association227 observed win/loss round results
  • Cherubble + Clawnetic148 rounds together · 39% round win association148 observed win/loss round results
  • Clawnetic + Formiqueen142 rounds together · 42% round win association142 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Clawnetic: 60 · Pylong: 1 · Bumblebolt: 9 · Formiqueen: 120
  • ShieldCherubble: 100
  • ShockPylong: 15 · Bumblebolt: 3

Round inventory

Trinkets

8 trinkets · 7 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Gold Trophy

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mysterious Gem

Your monsters have +20% Damage.

Haste Crown

Your top middle monster has +30% Cooldown Speed.