Ranked run
Painter
Run zbr00myrzta8vo8 · Aug 26, 2026, 8:43 AM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 24
Round result: win

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 1800% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +576% Cooldown Speed permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+15 Damage and +15 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Quillustrous · Ninflora · Ginsage
- Curio × 2Shrinell · Mallogre
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +576% Cooldown Speed permanently.Potential interaction with Quillustrous, Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Quillustrous, Ninflora.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15
- DamageQuillustrous: 5,400 · Ninflora: 1,200 · Shrinell: 480 · Mallogre: 100 · Ginsage: 450
- HealSteamscuttle: 90
- ShieldMallogre: 100
Round inventory
Trinkets
227 trinkets · 26 types

Junk × 188
Does nothing.

Membership Card
You can use 1 additional Item each day.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Market License
Increase shop rank by 1.

Gold-o-matic
Increase Income by $30.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Winged Crown
Your top middle monster has +1 Multicast.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mighty Bell
Monsters in your shop have +300 Damage.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mysterious Mask
Choose a trainer and gain their ability.

Holy Grail × 5
On Victory Gain $100.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Rainbow Pearl
All monsters in your shop are SHINY.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Master Crown × 8
Your top middle monster has +80% stats (except Cooldown and Multicast).

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.
