Ranked run
Lucky Girl
Run yfu1nrs8dfo8oa4 · Aug 30, 2026, 1:14 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 13
Round result: loss

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+12 Burn and +12 Poison permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Snapscald · Brimtoad · Steamscuttle · Furnadon
- Curio × 2Rubbin · Furnadon
- Water × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Brimtoad, Furnadon.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2.4 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 24 · Brimtoad: 12 · Steamscuttle: 10 · Furnadon: 12
- DamageRubbin: 120 · Boomagon: 40
- HealSnapscald: 120 · Steamscuttle: 60
- PoisonBrimtoad: 12
Round inventory
Trinkets
44 trinkets · 16 types

Junk × 29
Does nothing.

Gold Trophy
On Victory Gain $8.

Bargain Bin
The first Common monster you buy each day is free.

Gold Nugget
Increase Income by $3.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Fire Orb
Your Fire monsters have +3 Burn.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold-o-matic
Increase Income by $30.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Fire Bell
Fire monsters in your shop have +5 Burn.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Echo Bell
When you buy a 0 cost item, use it an additional time.
