Ranked run

Burglar

Run pwqy3998zatfryj · Sep 9, 2026, 6:01 PM

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Patch unknownUpdated Sep 10, 2026, 3:54 AM6 observed rounds
Outcomeunknown
Record51
MMR1000?
Tiermaster

Trainer effect

Burglar

Trinket gifts only offer 2 choices, but you can take both of them.

Selected team

Round 35

Round result: win

Build code unavailable
Patch unknownUpdated Sep 10, 2026, 3:54 AM6 board slots551 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +864 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage300
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Ally behind has +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage5,400
Ongoing

Has additional Damage equal to 1800% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 4Rubbin · Dollhime · Gachapod · Shrinell

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageRubbin: 120 · Gachapod: 300 · Shrinell: 3,840 · Omnichrome: 1 · Quillustrous: 5,400

Round inventory

Trinkets

551 trinkets · 66 types

Junk × 2

Does nothing.

Bargain Bin

The first Common monster you buy each day is free.

Gold Trophy × 28

On Victory Gain $8.

Gold Bracelet × 25

At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring × 19

Monsters in your shop have +10% Heal.

Tempo Charm × 17

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Boxing Glove × 21

On Victory Your team gains +5 Damage permanently.

Quick Bell × 23

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 14

Increase Income by $3.

Training Weights × 26

+100 HP

Small Club × 5

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Market License

Increase shop rank by 1.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Rally Flag × 4

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Scrap Sword × 3

Your monsters have +2 Damage for each Common Trinket you have.

Dryad's Charm

+30% HP

Mysterious Mask × 6

Choose a trainer and gain their ability.

Momentum Flag × 8

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Quick Flag × 9

Your monsters in the leftmost column have +5% Cooldown Speed.

Poison Orb × 4

Your Toxic monsters have +3 Poison.

Warhorn × 4

On Battle Start Your monsters gain +10 Damage permanently.

Power Bell × 3

Monsters in your shop have +25 Damage.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Mighty Bell × 8

Monsters in your shop have +300 Damage.

Giant Club × 4

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Power Band × 4

Give the first monster you buy each day +20 Damage.

Topaz Amulet × 3

You receive 25% more Shield.

Haste Orb × 5

Your monsters have +15% Cooldown Speed.

Barbell × 15

+5000 HP

Zenith Stone × 12

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Topaz Ring × 12

Monsters in your shop have +10% Shield.

Wood Sword × 19

Your monsters have +5 Damage.

Fire Bell × 3

Fire monsters in your shop have +5 Burn.

Sea Crest × 4

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Power Crown

Your top middle monster has +20 Damage.

Sapphire Amulet × 2

You receive 25% more Heal.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Echo Bell

When you buy a 0 cost item, use it an additional time.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Membership Card × 3

You can use 1 additional Item each day.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Metronome × 16

When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 15

Your monsters have +3% Damage for each Trinket you have.

Excalibur × 29

Your monsters have +350 Damage.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Rocket Boots

Monsters in your shop gain Flying typing.

Power Pouch × 22

When you buy an item, give your monsters +2 Damage.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Poison Bell × 2

Toxic monsters in your shop have +6 Poison.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Master Crown × 32

Your top middle monster has +80% stats (except Cooldown and Multicast).

Holy Grail × 34

On Victory Gain $100.

Rainbow Pearl

All monsters in your shop are SHINY.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Mega Upgrade Disc × 47

When a monster reaches level 3, level it up again and destroy this.

Locked Box × 6

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Gold Incense × 2

The next 5 shops will contain only Legendary monsters.

Speed Whistle × 2

The next monster you buy has +15% Cooldown Speed.