Ranked run

Monster Ranger

Run c2kqu00jlk4r8dr · Sep 6, 2026, 9:33 PM

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Patch unknownUpdated Sep 7, 2026, 4:22 AM14 observed rounds
Outcomeunknown
Record104
MMR966?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 7, 2026, 4:22 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Kickrane

FightingFlying

Tier 3 · Cost 40

Cooldown4.5s
Multicast2
Damage60
On Victory

This and all your allies gain +40 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown4.5s
Multicast
Damage300
On Victory

Level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Pawsperity

CurioFighting

Tier 2 · Cost 25

Cooldown6.5s
Multicast
Damage200
On Victory

Gain 2 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fighting × 4Kickrane · Kappow · Beetdown · Pawsperity
  • Water × 2Sukoi · Kappow

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageKickrane: 60 · Kappow: 300 · Boomagon: 40 · Beetdown: 105 · Pawsperity: 200
  • HealSukoi: 80

Round inventory

Trinkets

10 trinkets · 8 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fake Diamond

The next time you lose a battle, gain $40.

Power Crown × 2

Your top middle monster has +20 Damage.

Gold Trophy × 2

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Membership Card

You can use 1 additional Item each day.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.