Ranked run
Monster Ranger
Run c2kqu00jlk4r8dr · Sep 6, 2026, 9:33 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: win

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 100% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Tengusto
Tier 4 · Cost 45
Has an additional +140 Damage for each Badge that you have.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +60% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+600 Damage permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 5Pompummel · Tengusto · Ninflora · Beetdown · Pawsperity
- Grass × 3Quillustrous · Ninflora · Beetdown
- Flying × 2Quillustrous · Tengusto
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +60% Cooldown Speed permanently.Potential interaction with Quillustrous, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageQuillustrous: 300 · Pompummel: 300 · Tengusto: 50 · Ninflora: 150 · Beetdown: 210 · Pawsperity: 300
Round inventory
Trinkets
18 trinkets · 13 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Crown × 2
Your top middle monster has +20 Damage.

Gold Trophy × 4
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Training Weights
+100 HP

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Wood Sword
Your monsters have +5 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Topaz Ring
Monsters in your shop have +10% Shield.

Power Pouch
When you buy an item, give your monsters +2 Damage.
