Ranked run

Monster Ranger

Run 7uh35dw2vx1gtbj · Jul 26, 2026, 4:51 PM

Back to profile
Patch unknownUpdated Jul 27, 2026, 4:45 PM4 observed rounds
Outcomeunknown
Record22
MMR1537?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 4:45 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Saberhorn
  • Grass × 2Berroon · Craghorn

Ability text matches

  • Dirgefin references AllKnockout all Common allies and enemies.Potential interaction with Omnichrome.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,338 rounds together · 62% round win association4,338 observed win/loss round results
  • Berroon + Boomagon3,580 rounds together · 58% round win association3,580 observed win/loss round results
  • Craghorn + Boomagon3,063 rounds together · 59% round win association3,063 observed win/loss round results
  • Boomagon + Dirgefin1,589 rounds together · 62% round win association1,589 observed win/loss round results
  • Boomagon + Saberhorn1,249 rounds together · 61% round win association1,249 observed win/loss round results
  • Berroon + Dirgefin1,120 rounds together · 64% round win association1,120 observed win/loss round results
  • Craghorn + Dirgefin1,094 rounds together · 65% round win association1,094 observed win/loss round results
  • Berroon + Saberhorn623 rounds together · 66% round win association623 observed win/loss round results
  • Craghorn + Saberhorn576 rounds together · 66% round win association576 observed win/loss round results
  • Dirgefin + Saberhorn503 rounds together · 58% round win association503 observed win/loss round results
  • Berroon + Omnichrome143 rounds together · 72% round win association143 observed win/loss round results
  • Boomagon + Omnichrome126 rounds together · 64% round win association126 observed win/loss round results
  • Craghorn + Omnichrome60 rounds together · 72% round win association60 observed win/loss round results
  • Omnichrome + Saberhorn43 rounds together · 72% round win association43 observed win/loss round results
  • Dirgefin + Omnichrome40 rounds together · 75% round win association40 observed win/loss round results

Team toolkit

  • DamageBerroon: 40 · Craghorn: 20 · Dirgefin: 50 · Boomagon: 40 · Omnichrome: 1 · Saberhorn: 100
  • HealDirgefin: 100
  • ShieldCraghorn: 20

Round inventory

Trinkets

13 trinkets · 11 types

Power Crown

Your top middle monster has +20 Damage.

Market License × 2

Increase shop rank by 1.

Gold-o-matic

At the start of each day, gain $30.

Mysterious Mask

Choose a trainer and gain their ability.

Barbell × 2

+5000 HP

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell

Monsters in your shop have +200 Damage.