Ranked run
Musician
Run qy0100wjfkpc8ph · Sep 14, 2026, 10:26 AM

Trainer effect
Musician
If you have exactly 1 Electric monster on your team, it will have +150% Shock.
Selected team
Round 11
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Dracana · Saberhorn
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine.
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Ironcore: 30 · Dracana: 10 · Galvanine: 10 · Saberhorn: 100
- ShieldCherubble: 100
- ShockGalvanine: 6
Round inventory
Trinkets
7 trinkets · 5 types

Hero's Sword
Your monsters have +12 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Gold-o-matic
Increase Income by $30.

Barbell × 3
+5000 HP
