Ranked run

Lucky Girl

Run 87oypywzoix0yk6 · Jun 16, 2026, 11:37 PM

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Patch unknownUpdated Sep 13, 2026, 4:04 AM5 observed rounds
Outcomeunknown
Record05
MMR2200?
Tierdiamond

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 13, 2026, 4:04 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5.6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Cicadence

Bug

Tier 3 · Cost 25

Cooldown6s
Multicast
Damage100
On Cast

Trigger the Bug ally above and give it +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
On Battle Start

+3 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Cicadence · Velocect
  • Electric × 2Galvanine · Joltail

Ability text matches

  • Cicadence references BugTrigger the Bug ally above and give it +10 Damage permanently.Potential interaction with Velocect.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine, Joltail.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBoomagon: 40 · Galvanine: 10 · Cicadence: 100 · Joltail: 3 · Ironcore: 30 · Velocect: 13
  • ShockGalvanine: 6 · Joltail: 12

Round inventory

Trinkets

10 trinkets · 7 types

Gold Trophy

On Victory Gain $8.

shady contract × 2

Effect unavailable.

Gold Nugget × 2

Increase Income by $3.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Bug Net

Bug monsters in the shop cost 3 less.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Market License

Increase shop rank by 1.