Ranked run
Scavenger
Run ar4ltefjnjgxik1 · Sep 15, 2026, 3:45 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 11
Round result: win

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 200% of the Poison stacks on the enemy.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +12 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +5% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 3Cinnabark · Vipair · Drumire
- Curio × 2Pawsperity · Vipair
- Fighting × 2Pompummel · Pawsperity
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +5% Cooldown Speed for this battle.Potential interaction with Cinnabark, Vipair.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePompummel: 300 · Onsetra: 200 · Pawsperity: 200
- PoisonCinnabark: 10 · Vipair: 15 · Drumire: 20
Round inventory
Trinkets
42 trinkets · 22 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Junk
Does nothing.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 5
On Victory Gain $8.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Wood Sword
Your monsters have +5 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Topaz Ring
Monsters in your shop have +10% Shield.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Bargain Bin
The first Common monster you buy each day is free.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Training Weights
+100 HP

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Sapphire Ring
Monsters in your shop have +10% Heal.

Master Crown × 3
Your top middle monster has +80% stats (except Cooldown and Multicast).
