Ranked run

Monster Ranger

Run 2m2c8a0lul3o3by · Jul 25, 2026, 12:47 PM

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Patch unknownUpdated Jul 25, 2026, 1:15 PM8 observed rounds
Outcomeunknown
Record35
MMR1356?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:15 PM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 2

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal60
On Cast

+40 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn4
Shield40
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage1
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Bumblebolt · Brawlmantis · Velocect
  • Electric × 2Bumblebolt · Joltail

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,466 rounds together · 58% round win association3,466 observed win/loss round results
  • Joltail + Velocect1,601 rounds together · 54% round win association1,601 observed win/loss round results
  • Brawlmantis + Velocect1,455 rounds together · 57% round win association1,455 observed win/loss round results
  • Mosslug + Velocect788 rounds together · 59% round win association788 observed win/loss round results
  • Bumblebolt + Joltail783 rounds together · 55% round win association783 observed win/loss round results
  • Bumblebolt + Mosslug638 rounds together · 61% round win association638 observed win/loss round results
  • Brawlmantis + Bumblebolt633 rounds together · 59% round win association633 observed win/loss round results
  • Magmite + Mosslug596 rounds together · 58% round win association596 observed win/loss round results
  • Joltail + Mosslug390 rounds together · 56% round win association390 observed win/loss round results
  • Magmite + Velocect386 rounds together · 57% round win association386 observed win/loss round results
  • Bumblebolt + Magmite325 rounds together · 56% round win association325 observed win/loss round results
  • Joltail + Magmite261 rounds together · 57% round win association261 observed win/loss round results
  • Brawlmantis + Joltail243 rounds together · 56% round win association243 observed win/loss round results
  • Brawlmantis + Mosslug212 rounds together · 62% round win association212 observed win/loss round results
  • Brawlmantis + Magmite203 rounds together · 64% round win association203 observed win/loss round results

Team toolkit

  • BurnMagmite: 4
  • DamageBumblebolt: 6 · Brawlmantis: 50 · Velocect: 15 · Joltail: 1
  • HealMosslug: 60
  • ShieldMagmite: 40
  • ShockBumblebolt: 2 · Joltail: 4

Round inventory

Trinkets

2 trinkets · 2 types

Training Weights

+100 HP

Gold Trophy

On Victory Gain $8.