Ranked run

Monster Ranger

Run wauwnk6hk0a6bj7 · Jul 29, 2026, 3:21 AM

Back to profile
Patch unknownUpdated Jul 29, 2026, 2:00 PM6 observed rounds
Outcomeunknown
Record33
MMR1967?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 2:00 PM6 board slots20 trinkets
6 of 6board slots filled
Slot 1Level 1

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 3.0 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge the ally behind by 3 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+60% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Celestia · Dracana
  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageCelestia: 130 · Ironcore: 30 · Clawnetic: 60 · Dracana: 15 · Galvanine: 30 · Celestia: 130
  • ShockGalvanine: 18

Round inventory

Trinkets

20 trinkets · 15 types

Gold Trophy

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Membership Card

You can use 1 additional Item each day.

Power Crown

Your top middle monster has +20 Damage.

Gold Nugget × 2

Increase Income by $3.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Zenith Stone × 5

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb

Your monsters have +15% Cooldown Speed.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Mysterious Mask

Choose a trainer and gain their ability.

Mega Duplicator

Gain 2 additional copies of the next non-unique Trinket from a gift.