Ranked run
Monster Ranger
Run nweuqwrnn1yvjsi · Jul 27, 2026, 5:03 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: win

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Plunderbird · Aster · Shelldra · Torrantler
- Dragon × 3Draconarch · Shelldra · Boomagon
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Plunderbird, Shelldra, Torrantler.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Plunderbird, Aster, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Plunderbird: 1 · Shelldra: 15 · Boomagon: 40
- HealPlunderbird: 55 · Aster: 40 · Shelldra: 15 · Torrantler: 200
Round inventory
Trinkets
14 trinkets · 9 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Membership Card × 2
You can use 1 additional Item each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Market License × 2
Increase shop rank by 1.

Mighty Bell
Monsters in your shop have +300 Damage.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.
