Ranked run

Monster Ranger

Run gi57t53iwu9v4h1 · Jul 29, 2026, 9:39 PM

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Patch unknownUpdated Jul 29, 2026, 10:20 PM13 observed rounds
Outcomeunknown
Record103
MMR1415?
Tiermaster

Trainer effect

Monster Ranger

Start with a random Uncommon monster. Gain another level 1 monster of the same species every 2 days.

Selected team

Round 2

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 10:20 PM6 board slots1 trinkets
6 of 6board slots filled
Slot 1Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
On Battle Start

+20 Shield and +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal30
On Cast

+20 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage150
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Bumblebolt · Stingarde
  • Grass × 2Berroon · Mosslug

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Stingarde938 rounds together · 59% round win association938 observed win/loss round results
  • Bumblebolt + Mosslug769 rounds together · 61% round win association769 observed win/loss round results
  • Magmite + Mosslug705 rounds together · 60% round win association705 observed win/loss round results
  • Mosslug + Stingarde671 rounds together · 60% round win association671 observed win/loss round results
  • Berroon + Mosslug609 rounds together · 43% round win association609 observed win/loss round results
  • Berroon + Bumblebolt607 rounds together · 53% round win association607 observed win/loss round results
  • Berroon + Magmite527 rounds together · 53% round win association527 observed win/loss round results
  • Magmite + Stingarde402 rounds together · 66% round win association402 observed win/loss round results
  • Bumblebolt + Magmite387 rounds together · 58% round win association387 observed win/loss round results
  • Berroon + Stingarde293 rounds together · 50% round win association293 observed win/loss round results

Team toolkit

  • BurnMagmite: 8
  • DamageBerroon: 40 · Bumblebolt: 3 · Bumblebolt: 3 · Stingarde: 150
  • HealMosslug: 30
  • ShieldMagmite: 80
  • ShockBumblebolt: 1 · Bumblebolt: 1

Round inventory

Trinkets

1 trinkets · 1 types

Power Pouch

When you buy an item, give every monster on your team and bench +2 Damage permanently.