Ranked run
Gentleman
Run u6di3ma0146z3eo · Aug 30, 2026, 3:46 PM

Trainer effect
Gentleman
From day 4 onwards, your shop no longer stocks Common or Uncommon monsters.
Selected team
Round 11
Round result: win

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Talonite
Tier 2 · Cost 20
+20 Shield permanently for each Rock ally and +1 Multicast permanently for each Flying ally.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +60 Damage permanently for each life lost this run.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Ninflora · Beetdown · Ginsage · Sproach
- Fighting × 2Ninflora · Beetdown
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Beetdown, Ginsage, Sproach.
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ninflora, Beetdown, Sproach.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNinflora: 50 · Onsetra: 200 · Talonite: 30 · Beetdown: 105 · Ginsage: 150
Round inventory
Trinkets
5 trinkets · 5 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Rocket Boots
Monsters in your shop gain Flying typing.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.
